What’s New¶
Changelog¶
Only public, user‑facing changes are listed here. Internal refactors, tooling, and non‑visible fixes are omitted.
2025-08-31¶
- Show DaggerDice changes (including what's new since last visit).
- Added 6/9 markers for clearer dice.
2025-08-20¶
- Dark mode added.
- Dice roll sounds.
- Tuned dice gravity, height, and settle time for snappier rolls.
2025-06-25¶
- Robust random fallback when 3D dice rendering fails.
- Multiplayer polish.
2025-06-19¶
- Corrected critical hit calculation.
2025-06-17¶
- Flat modifier support for damage rolls..
- Friendly room names.
- Version display: build date + git hash visible in‑app.
2025-06-16¶
- GM rolls: advantage/disadvantage support and optional private rolls in multiplayer.
- Roll history: improved formatting and mobile tap area to open history.
- Streamer mode to hide room details with quick reveal.
2025-06-12¶
- QR codes: share/join rooms via scannable QR code.
2025-06-10¶
- Mobile UI!
- Multiplayer UX: floating desktop dialog, clearer reconnection feedback, join/leave toasts.
2025-06-06¶
- Initial release: 3D dice roller with Hope/Fear checks, damage rolls, and multiplayer rooms.