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What’s New

Changelog

Only public, user‑facing changes are listed here. Internal refactors, tooling, and non‑visible fixes are omitted.

2025-08-31

  • Show DaggerDice changes (including what's new since last visit).
  • Added 6/9 markers for clearer dice.

2025-08-20

  • Dark mode added.
  • Dice roll sounds.
  • Tuned dice gravity, height, and settle time for snappier rolls.

2025-06-25

  • Robust random fallback when 3D dice rendering fails.
  • Multiplayer polish.

2025-06-19

  • Corrected critical hit calculation.

2025-06-17

  • Flat modifier support for damage rolls..
  • Friendly room names.
  • Version display: build date + git hash visible in‑app.

2025-06-16

  • GM rolls: advantage/disadvantage support and optional private rolls in multiplayer.
  • Roll history: improved formatting and mobile tap area to open history.
  • Streamer mode to hide room details with quick reveal.

2025-06-12

  • QR codes: share/join rooms via scannable QR code.

2025-06-10

  • Mobile UI!
  • Multiplayer UX: floating desktop dialog, clearer reconnection feedback, join/leave toasts.

2025-06-06

  • Initial release: 3D dice roller with Hope/Fear checks, damage rolls, and multiplayer rooms.